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Trigger de sac.
 Trigger de sac.
Stefa

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Registro: 11/05/18

Postado em: 09/09/20 21:09
@myriad construct em campo, e o meu "storm counter em 3, eu uso @astral steel, dando alvo nele, quantos tokens eu crio ? (Supomos q eles esteja 4/4 mesmo)
 
trodsen

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Registro: 06/12/14

Postado em: 09/09/20 21:17
16 4 pro astral steel original, 12 para as 3 copias, a habilidade do myriad construct não tem o termo if you do depois do sacrificio, então tu vai criar os tokens mesmo que nao consiga sacrificar o construct.

Dissecando agora como tu faz isso, quando tu conjura o astral steel alvejando o myriad construct, o trigger de storm e o trigger da propria habilidade do construct vão pra pilha, tu escolhe a ordem deles de forma que o trigger do storm resolva primeiro, o trigger de storm resolve, cria as 3 copias, as 3 copias alvejam o constructo desencadeando a habilidade dele mais 3 vezes. Todos os astral steel dão fizzle, os 4 trigger do myriad construct resolvem normalmente.

Editada em: 09-09-20 21:24:22 por trodsen.
 
chris-blind

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Registro: 13/05/13

Postado em: 09/09/20 21:27

Ele se tornando alvo do primeiro Astral Steel não colocaria a habilidade dele antes de tudo na pilha?

"If Myriad Construct becomes the target of a spell, its ability triggers and goes on the stack on top of that spell or ability. The ability will resolve first (causing Myriad Construct to be sacrificed). Unless the spell or ability has another target, it will then be countered when it tries to resolve for having no legal targets."

 
trodsen

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Registro: 06/12/14

Postado em: 09/09/20 21:30
habilidades desencadeadas só vão poder ir pra pilha a proxima vez que algum jogador fosse ganhar a prioridade. Até esse ponto chegar, tu já conjurou a magica com storm, alem de alvejar o constructo. Dessa forma tanto o storm quanto a habilidade do constructo desencadeiam, e tu pode ordenar elas da forma que quiser.

seguem as regras referentes:

603.2. Whenever a game event or game state matches a triggered ability’s trigger event, that ability automatically triggers. The ability doesn’t do anything at this point.

603.3. Once an ability has triggered, its controller puts it on the stack as an object that’s not a card the next time a player would receive priority. See rule 117, "Timing and Priority." The ability becomes the topmost object on the stack. It has the text of the ability that created it, and no other characteristics. It remains on the stack until it’s countered, it resolves, a rule causes it to be removed from the stack, or an effect moves it elsewhere.

603.3b If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts triggered abilities they control on the stack in any order they choose. (See rule 101.4.) Then the game once again checks for and resolves state-based actions until none are performed, then abilities that triggered during this process go on the stack. This process repeats until no new state-based actions are performed and no abilities trigger. Then the appropriate player gets priority.

Editada em: 09-09-20 21:31:38 por trodsen.